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An Age of LootBoxes

By Lai Xue Xin

As lootboxes become more common in the digital age and information on what the dangers of lootboxes are vague. The project aims to study on the hooks of lootboxes through visualising the hooks in them for primary/secondary school students. Through highlighting the dangers and common technique used in popular modern games, the project will help primary/secondary school students be better prepared to guard against the lures of lootboxes.

Portfolio/ LinkedIn

Showcasing work-in-progress from the Diploma and BA(Hons) Design Communication programmes.